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Diablo 2 Barbarian Combat Skills

 

Learn more about Barbarian Strategies here

Bash Bash
Required Level: 1
Prerequisites: None

The immense physical strength of the Barbarian people is widely known, so it should come as no surprise that this is one of the first skills that they develop as a warrior. Summoning up their renowned brute strength a Barbarian can deliver a powerful and painful blow that staggers an enemy from its feet, knocking them back.

Effect: A powerful smashing blow that knocks the target back.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Damage +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20
Damage +% 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145
Attack +% 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115

 


 

Double Swing Double Swing
Required Level: 6
Prerequisites: Bash [1]

A Barbarian warrior learns to fight with a weapon in each hand, for after all, are not two weapons better than one? A young Barbarian learns to use both hands independently of each other, striking simultaneous blows at separate targets. As his talent grows in this skill, he attacks with increasing control and accuracy.

Effect: A quick double attack that can damage two nearby enemies.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Attack +% 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110



 

Leap Leap
Required Level: 6
Prerequisites: None

Because of his great strength, a trained barbarian warrior is able to perform great leaps. These jumps are noteworthy, enabling the Barbarian to spring free of dangerous swarms of enemies, and landing with an impact that sends them reeling.

Effect: Barbarian jumps and knocks back enemies where he lands.

Leap is great for it's low cost in mana. Leap also causes Knockback on all the monsters around the area where the Barbarian lands. This is very handy for getting your body back after dying. Leap is good for getting yourself out of danger when surrounded. It's quite possible for monsters to surround you making it impossible to get away, but Leap can allow you to escape. Leap can be used to jump over other party members that get in the way in tight dungeon corridors such as the Sewers, and Maggot Lair in Act II. The only similar spell is the Sorceress Teleport, which although is somewhat superior, is much more costly in mana, and is only available at a higher level (Character Level 18). Leap is useful for leading Monsters to obstacles then jumping over them. Jump is great for crossing rivers without a bridge, and jumping whatever things are in the way to make your trip shorter. At only 2 Mana, it's quite a deal. You'll find it useful to place a few points into Leap to jump further distances but there comes a point where it's a waste to put additional points into Leap.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Radius (yards) 4.6 7.3 8.6 10 11.3 12 12.6 13.3 14 14 14.6 14.6 15.3 16 16 16 16.6 16.6 16.6 16.6

 


 

Double Throw Double Throw
Required Level: 12
Prerequisites: Double Swing [6]

To a Barbarian, fighting with two weapons is considered a fairly simple feat. Not so simple is mastering the art of throwing two weapons simultaneously and accurately. Many young Barbarians are eager to learn this skill, for they will tell you it is concrete proof that they have risen to greatness as a warrior. In truth, they use this skill in tavern games almost as often as they do in battle, winning wagers from unsuspecting drunkards.

Effect: Throws two weapons.

Only the Barbarian can throw two weapons at once using this skill.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Attack +% 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210

 


 

Stun Stun
Required Level: 12
Prerequisites: Bash [1]

An experienced Barbarian can learn to strike an opponent in areas that promote the maximum effect. By putting enough strength behind a well-placed blow, he can leave an opponent dazed and unable to strike back or flee.

Effect: A successful attack briefly stuns the enemy.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Attack +% 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110
Duration (seconds) 1.2 1.4 1.6 1.8 2.0 2.2 2.4 2.6 2.8 3.0 3.2 3.4 3.6 3.8 4.0 4.2 4.4 4.6 4.8 5.0

 


 

Leap Attack Leap Attack
Required Level: 18
Prerequisites: Leap [6]

A young treasure hunter once sought his fortune in a raid for Barbarian gold on Mount Arreat. Hearing tales of the Barbarian people's expertise in close combat, he hired a phalanx of mercenary spearmen to accompany him, thinking their long spears would force the Barbarian warriors to fight from a distance. He soon learned his mistake as a single Barbarian warrior was enough to slaughter his entire party. Ambushing the raiding party from a patch of scrub grass, the Barbarian leapt over them, slaying one whilst airborne, and skewering two more as he landed. Before the would-be thief could draw a single breath, all of his hired lancers had been dispatched. It was a long walk home.

Effect: Leaps onto a target and attacks when landing.

Leap Attack is a great skill for picking off targets one by one. It's particularly useful against those pesky Sand Leapers and unique bosses with the ability to Teleport. For those targets, just highlight your target and hold down the mouse button that Leap Attack is assigned to.

Once you get Leap Attack, you will no longer need to use the regular Leap skill. Normally Leap Attack will only work if you have a target selected, but if you hold down the SHIFT key, you can force your Barbarian to leap to a destination rather than a target. Also, Leap Attack has an extremely long range from the very first point that you put into it so by using the SHIFT-Leap, you're able to get out of sticky situations just as well, if not better, than with the normal Leap skill.

Leap Attack combined with Whirlwind can be an extremely deadly combination for your foes. Leap Attack can be used to get you into a good starting position for Whirlwind and it can also be used to help you escape quickly if Whirlwind is interrupted or if you run out of mana.

Leap Attack is considered a ranged attack by the game. Special abilities that do not work on ranged attacks such as Crushing Blow, Knockback, will not work with Leap Attack. Iron Maiden will also not affect Leap Attack which is helpful against the Undead Horror.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 9  
Attack +% 50 65 80 95 110 125 140 155 170 185 200 215 230 245 260 275 290 305 320 335
Damage +% 100 130 160 190 220 250 280 310 340 370 400 430 460 490 520 550 580 610 640 670

 


 

Concentrate Concentrate
Required Level: 18
Prerequisites: Bash [1], Stun [12]

Sometimes a series of blows is not nearly as effective as a single, concentrated strike. A Barbarian trained in this skill learns how to focus his strength into a single blow that cuts through the guard of an enemy and slices through their armor. This technique also puts the warrior in a superior defensive position.

Effect: An uninterruptible attack that also temporarily improves your defense.

The main benefit of this attack is that you can swing uninterrupted, giving you the best chance to get your attack off, even in a crowd or against a faster foe. This one is actually a good deal at a cost of 2 Mana, especially if you have a good weapon.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 2  
Defense +% 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290
Attack +% 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250
Damage +% 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165




Frenzy Frenzy
Required Level: 24
Prerequisites: Double Swing [6], Double Throw [12]

Although a Barbarian is capable of calculated blows and tactical fighting techniques, it is his fierce passion for battle that distinguishes him in battle. While using this skill, a Barbarian drives more and more force into each successive blow as his anger and bloodlust mounts.

Effect: Every successful hit increases your velocity and attack speed.

Select Frenzy, equip two weapons and hit the enemy. When the Barbarian makes a successful hit on the enemy, he will go into a Frenzy. The Barbarian can now in his Frenzy state, move much quicker and swing much faster. You can even combine this skill with other skills, after going into a Frenzy, quickly change to another skill and use it in combination with Frenzy.

Frenzy increases in attack speed as more monsters are hit.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 3  
Damage +% 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185
Attack +% 100 107 114 121 128 135 142 149 156 163 170 177 184 191 198 205 212 219 226 233
Attack Speed +% 7 7-13 7-18 7-22 7-25 7-27 7-29 7-31 7-33 7-34 7-35 7-36 7-37 7-38 7-39 7-40 7-40 7-41 7-41 7-42
Walk/Run Speed +% 47 47-68 47-84 47-99 47-110 47-119 47-126 47-131 47-138 47-142 47-147 47-151 47-155 47-158 47-160 47-164 47-165 47-167 47-169 47-171




Whirlwind Whirlwind
Required Level: 30
Prerequisites: Bash [1], Leap [6], Stun [12], Concentrate [18], Leap Attack [18]

Of the Barbarian people, the Tribe of Thunder was the first to draw upon the primal forces of the weather. Tornadoes would ravage their plains as summer turned to the harvest season. The shaman of the tribe would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Observing the strength of the whirlwind, these Barbarians learned to emulate the swirling mélange of the cyclone in their attacks. As time went on and the tribes intermingled, the ability to attack in the manner of the whirlwind was passed down to all of the Barbarian people.

Effect: A fierce spinning attack.

Many high level Barbarians choose Whirlwind as their main skill (sometimes with Leap Attack).

To best use Whirlwind, lead a group of monsters into tight pack, then click past to the other side of the monsters. The Barbarian will fly through them damaging and destroying them very quickly.

Whirlwind attacks 50% more if you are dual wielding. Whirlwind will also alternate between two weapons when you use two weapons.

Long Weapons such as Spears, and Polearms make Whirlwind even more effective as it will hit monsters in a wider radius.

Mana and Life stealing weapons or items are really helpful and later required to use Whirlwind constantly.

Watch out for Undead Horrors that cast Iron Maiden. If an Oblivion Knight casts Iron Maiden while you're in the middle of a Whirlwind, it can be instant death. Another danger to watch out for is Mana Burn monsters. Keep some Mana Potions handy to recover from lost Mana.

 

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 25 26 26 27 27 28 28 29 29 30 30 31 31 32 32 33 33 34 34
Damage % -50 -42 -34 -26 -18 -10 -2 +6 +14 +22 +30 +38 +46 +54 +62 +70 +78 +86 +94 +102
Attack +% 0 +5 +10 +15 +20 +25 +30 +35 +40 +45 +50 +55 +60 +65 +70 +75 +80 +85 +90 +95




Berserk Berserk
Required Level: 30
Prerequisites: Bash [1], Stun [12], Concentrate [18]

There is a fine line between passion and rage, something the Barbarian warrior knows well. A Barbarian must learn to tread this line while separating one from the other and drawing strength from both. One of the most powerful combat skills a Barbarian can learn is to cross that line into rage, expending the sum of his energy and slaying everything without regard for consequences. When you have slain all of your enemies, what is left to fear?

Effect: A powerful attack that leaves the Barbarian more vulnerable.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 4  
Attack Rating +% 100 115 130 145 160 175 190 205 220 235 250 265 280 295 310 325 340 355 370 385
Magic Damage +% 150 165 180 195 210 225 240 255 270 285 300 315 330 345 360 375 390 405 420 435
Duration (seconds) 2.7 2.4 2.2 2.1 2.0 1.9 1.8 1.7 1.6 1.6 1.6 1.5 1.5 1.4 1.4 1.4 1.4 1.3 1.3 1.3

 

 

 

 

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