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Diablo 2 Amazon Passive Skills

 

Dodge/Avoid/Evade Skills
The Dodge/Avoid/Evade skills will kick-in and work if your Amazon is in the middle of an attack animation, without showing the Dodge/Avoid/Evade animation.

Inner Sight Inner Sight
Required Level: 1
Prerequisites: None

The lush canopy of trees covering the Amazon homeland allows little sunlight to reach the ground. To better adapt to their environment, the Amazons have developed a technique whereby they can attune themselves to the life forces in the surrounding area and transfer these energies into a source of luminescence. This enables the Amazon and her companions to see her enemies in shadow and darkness.

Effect: Illuminates monsters and decreases their ability to defend themselves.

This skill is very useful early on. In dark areas, Inner Sight will make monsters easier to see. At early levels, the Defense reduction will significantly reduce enemy Defense. Defense determines how easy a monster is to hit, so you will have an easier time hitting monsters with Inner Sight. However, this spell becomes less effective as monsters start to have higher Defense, especially on higher difficulty levels. Consult the Arreat Summit - Monster Section for a listing of monster Defense. If you're having trouble hitting a monster, or there are huge packs of monsters that are difficult to see, cast Inner Sight. It is a cheap spell to cast and certainly can't hurt.

You may notice if you are hit while trying to cast Inner Sight, the spell will be interrupted. Cast the spell again until it works.

Inner Sight has a larger area effect than most Curses. It is not difficult to hit every monster in the area with Inner Sight.

Inner Sight does not stack. If two Amazons cast Inner Sight the last one to cast Inner Sight is the one that's used.

 

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 5  
Radius (yards) 13.3
Duration (seconds) 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84
Enemy Defense -46 -50 -54 -57 -60 -62 -63 -64 -66 -67 -68 -69 -70 -70 -71 -72 -72 -72 -73 -73





Critical Strike Critical Strike
Required Level: 1
Prerequisites: None

Among the arsenal of techniques employed by the Amazon warrior is her ability to study opponents carefully and detect any weaknesses. She can then use these deficiencies in her adversary to strike at precisely those areas that will cause the greatest injuries.

Passive Effect: Grants a chance to do double physical damage with your attacks.

Critical Strike will work with any weapon. Critical Strike is a very important Amazon skill because it adds the chance of doing double damage. Since it's passive it can combine with any of the Amazon's skills. The beauty of Critical Strike is that is a Passive skill so it is always "active" and it will combine with additional skills you may use such as Multiple Shot, Pierce and so on.

Does the Amazon’s Critical Strike double all of the damage done, or only the base damage done without any double in elemental attacks?
The rules for what modifiers get applied when are very complex. In general, all bonus multipliers are added together and then applied (+50% and +20% = +70%) and then all bonus adds are then applied. Some magic modifiers affect the base damage of the weapon before the bonus multipliers - generally the non-elemental ones.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to 2x Damage % 16 25 32 38 42 46 49 51 54 56 58 59 61 62 63 65 65 66 67 68

 






Dodge Dodge
Required Level: 6
Prerequisites: None

To anyone familiar with their natural agility, it should came as no surprise that the training regimen of an Amazon warrior includes exercises specifically designed to avoid potentially devastating blows in combat.

Passive Effect: Grants a chance to move out of the way of a melee attack while standing still.

When Dodging, the Amazon will lean back in the opposite direction of the attacker.

Dodge will work while attacking.

You probably don't want to put more than a few points into Dodge. The benefit of additional points drops off significantly.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Dodge Melee % 18 24 29 34 37 40 42 44 46 47 49 50 51 52 52 54 54 55 55 56




Slow Missiles Slow Missiles
Required Level: 12
Prerequisites: Inner Sight [1]

Through strict martial discipline and focus, an Amazon warrior can attune herself to her environment and the dangers around her, allowing her to react to these hazards with superhuman agility. One aspect of this ability is her knack for avoiding missile fire. Just as the Amazon must master the bow and javelin, she must also learn to defend herself from these same weapons. When an Amazon uses this ability, incoming projectiles appear to move slower than normal, enabling her to avoid them.

Effect: Slows the missiles of nearby enemies.

Slow Missiles is a pretty funny spell. It allows you to run circles around enemy missile weapons and spells. This is also very useful against Multiple Shot Unique Monsters that are difficult to avoid. Slow Missiles will also make it easier for other party members to avoid enemy missiles.

Use Slow Missiles against those pesky Abyss Knights and Oblivion Knights. If you see fire coming from them, run up ahead and cast Slow Missiles then retreat. This is very effective and can allow you to easily dodge their deadly fire.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 5  
Duration (seconds) 12 18 24 30 36 42 48 54 60 66 72 78 84 90 96 102 108 114 120 126
Radius (yards): 13.3  
Enemy Ranged Attacks Slowed 33%  

 




Avoid Avoid
Required Level: 12
Prerequisites: Dodge [6]

This ability hones the natural defensive ability of an Amazon. If she stands still, she can predict incoming missile attacks and elude them before they reach her. Most Amazon people can do this if all of their thoughts to the task, but only a warrior trained in this skill can do this even whilst caught unaware.

Passive Effect: Grants a chance to move out of the way of a missile attack while standing still.

Avoid will work while attacking.

You probably don't want to put more than a few points into Avoid. The benefit of additional points drops off significantly.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Dodge Missile % 24 31 36 41 45 48 50 52 54 55 57 58 60 61 61 63 63 64 64 65

 



Penetrate Penetrate
Required Level: 18
Prerequisites: Critical Strike [1]

The warriors of the Amazon Islands are legendary for their ability to strike their mark. Warriors with this skill are more likely to hit targets.

Passive Effect: Additional chance to hit.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
% Bonus to Attack Rating 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225

It's difficult to know how many points to put into Penetrate. If you're having problems hitting enemies on a regular basis, put more skill points into Penetrate.



 

Decoy Decoy
Required Level: 24
Prerequisites: Inner Sight [1], Slow Missiles [12]

Amazons derive another benefit while learning to fight in the rainforests of their homeland. They learn, through misdirection and deception, to fool attacking forces into thinking there is another Amazon nearby. This subterfuge causes enemies to waste time and energy hunting down false prey while the Amazon moves in for the kill.

Effect: Creates a duplicate image to distract enemies.

Decoy allows you to reduce the amount of damage you take. When cast, a Decoy will appear where your mouse pointer was when the spell was cast. The Decoy looks exactly like you but it does not move. If it is hit a lot, it will sometimes appear to walk a little bit.

Most monsters will attack the Decoy instead of you if the Decoy is closer. Cast a Decoy in front of you then stand behind it. Use it as a Human or Magic shield. In most cases the monsters will attack the Decoy instead of you, especially when it's closer. Some monsters have different ideas as to what to attack but even if all of the monsters don't attack the Decoy, any monsters attacking the Decoy instead of you is helpful. Many Unique Monsters are not fooled by Decoys.

Decoy is great from level 24 to 30 before you have a Valkyrie. Use Decoy a lot to help deflect fire. Lead monsters until they are on one side of you then cast a Decoy and hide behind it. Decoy is still useful once you get a Valkyrie. The Valkyrie attracts the fire of some monsters but there are still situations where Decoy will help out. When there are a lot of dangerous ranged attackers hitting you, cast a Decoy. The Decoy will absorb some of the fire. Also use Decoy when there are a lot of monsters that you cannot quickly kill.

Hot key Decoy so you can easily cast it.

Decoy is a good monster detector. Cast a Decoy up ahead of you and see if it is hit. If so, you know there are monsters ahead. Walk up and stand behind the Decoy and use it as cover.

If you are hit while casting Decoy, your spell casting will be interrupted and the Decoy will not appear. If you are hit while casting Decoy, cast the Decoy again. With % Mana Steal items you can quickly recover your Mana.

Sometimes you will cast a Decoy where it blocks your path. Unlike Minions the Decoy will not move, so either wait for it to disappear or cast another one to move it out of the way.

Generally 1 point in Decoy is enough. The Decoy will only last as long as it has Life. Decoys have the same Life as the casting Amazon. Decoys will be destroyed if they take too much damage. The duration time for Decoy is only the case if the Decoy doesn't take enough damage to be killed during that time.

Strafe will fire more Arrows if you have a Decoy out which is another good reason to use Decoy.

Some players can be fooled by Decoys in player vs. player battles. Not everyone is aware of this skill.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 19 18 17 16 16 15 14 13 13 12 11.5 10.7 10 9.2 8.5 7.7 7 6.2 5.5 4.7
Duration 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105





Evade Evade
Required Level: 24
Prerequisites: Dodge [6], Avoid [12]

A warrior skilled in Dodge and Avoid may eventually learn this additional ability. Once an Amazon has sharpened her defensive concentration to this level, she will eventually be able to dodge blows and other attacks while moving. This skill can also help keep the Amazon from harm as she moves out of the way of an exploding siege engine or avoids the wrath of an enraged Sorceress!

Passive Effect: Grants a chance to escape any attack while moving.

This skill also helps characters evade Area Effect Spells.

You probably don't want to put more than a few points into Evade. Some Amazons recommend just one point. The benefit of additional points drops off significantly.

Evade Lock
The skill when successful will lock you in a dodging motion. This has the potential to stop you in your tracks when you are trying to run away. If monsters hit you while you are stopped you may die. Usually this is not a problem.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Dodge Any Attack% 18 24 29 34 37 40 42 44 46 47 49 50 51 52 52 54 54 55 55 56




Valkyrie Valkyrie
Required Level: 30
Prerequisites: Inner Sight [1], Dodge [6], Slow Missiles [12], Avoid [12], Decoy [24], Evade [24]

When a warrior has proven her devotion to Athulua through her brave deeds and exceptional skill in battle, the Goddess shows her favor by granting a spiritual emissary to aid the Amazon. These emissaries of Athulua are called Valkyrie, and they are the spirits of the greatest heroes from the Amazon people. The power to summon a Valkyrie is the greatest honor that an Amazon warrior can receive. It is believed this gift is a sign that your place beside the Goddess is assured when you pass from this world-perhaps even as a Valkyrie.

Effect: Summons a powerful Valkyrie warrior to fight by your side.

A Valkyrie is much more powerful than a Hireling and you can create one whenever you have enough mana. You can only have one Valkyrie at a time. Valkyries have a glow about them so it's easy to pick them out. Their attack is a Melee Spear attack. Valkyries can have other abilities as the result of the magic spears and armor they receive when they are created. These items are level 25 plus 3 per level. This means that they could potentially have almost any ability normally attached to a spear or armor.

Valkyries work very well with Ranged Amazon attacks such as Javelin, Bow, and Crossbows. A Valkyrie is great to use because like a Hireling, they will attract Melee Monsters which will reduce the number of Monsters that are directly attacking you. The Valkyrie will also draw fire from ranged Monsters which further reduce the amount of damage you're taking at one time. Valkyries are very powerful and become more powerful as you spend more skill points. Valkyries can also take advantage of Paladin Auras or any other beneficial party member skill or spell.

You can Heal the Valkyrie via a Town Healer, a Paladin's Prayer Aura or you can simply cast a new Valkyrie.

Don't be afraid to recast your Valkyrie to reposition her closer to the enemy. With % Mana Steal items, you can quickly recover the Mana.

Combine Valkyrie with Decoy to reduce the amount of damage you take.

Can you list more statistics on the Valkyrie?
We will list more information if we find it. Generally the Defense and the Damage of the Valkyrie depends on what armor and weapons she gets when she is spawned so it is somewhat random.

Valkyrie Life
Valkyrie Life is higher than shown below on Nightmare, and again on Hell Difficulty Levels.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81 85 89 93 97 101
Hit Points 362 422 483 543 604 664 724 785 845 906 966 1026 1087 1147 1208 1268 1328 1389 1449 1510
% Damage   20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380
% Attack   5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95
% Defense Bonus   5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95





Pierce Pierce
Required Level: 30
Prerequisites: Critical Strike [1], Penetrate [18]

After long hours of training, an Amazon warrior's bow arm can develop tremendous amounts of strength. With this strength, and some additional training, the Amazon is able to maximize the power of her bow, enabling her to penetrate multiple targets with a single arrow.

Passive Effect: A chance that your missile will continue through its victim.

This is a very powerful passive skill since it affects any and all missile weapons you employ a chance to damage, pass through, and then damage another creature. When using a Plague Javelin or enchanted Arrow, this can be especially devastating. Also, consider the damage potential if you are using the Strafe skill.

Some recommend maximizing this skill at 20, however the benefit of additional points drops off significantly. You can decide how many points are enough for you. If you cannot think of a better skill or spell to spend a point into, spend it on Pierce.

Lead monsters into a line so you can take full advantage of Pierce.

 
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance Missiles Pass through Target % 23 34 42 49 55 59 63 65 69 71 73 75 77 79 80 82 82 83 84 85

 

 

 

 

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