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Diablo
2 Amazon Passive Skills
Dodge/Avoid/Evade Skills
The Dodge/Avoid/Evade skills will kick-in and work if your Amazon is in
the middle of an attack animation, without showing the Dodge/Avoid/Evade
animation.
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Inner
Sight
Required Level: 1
Prerequisites: None
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The lush canopy of trees covering the Amazon homeland allows little
sunlight to reach the ground. To better adapt to their environment, the
Amazons have developed a technique whereby they can attune themselves to
the life forces in the surrounding area and transfer these energies into
a source of luminescence. This enables the Amazon and her companions to
see her enemies in shadow and darkness.
Effect: Illuminates monsters and
decreases their ability to defend themselves.
This skill is very useful early on. In
dark areas, Inner Sight will make monsters easier to see. At early
levels, the Defense reduction will significantly reduce enemy Defense.
Defense determines how easy a monster is to hit, so you will have an
easier time hitting monsters with Inner Sight. However, this spell
becomes less effective as monsters start to have higher Defense,
especially on higher difficulty levels. Consult the Arreat
Summit - Monster Section for a listing of monster Defense. If you're
having trouble hitting a monster, or there are huge packs of monsters
that are difficult to see, cast Inner Sight. It is a cheap spell to cast
and certainly can't hurt.
You may notice if you are hit while
trying to cast Inner Sight, the spell will be interrupted. Cast the
spell again until it works.
Inner Sight has a larger area effect
than most Curses. It is not difficult to hit every monster in the area
with Inner Sight.
Inner Sight does not stack. If two
Amazons cast Inner Sight the last one to cast Inner Sight is the one
that's used.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 5 |
|
| Radius (yards) |
13.3 |
| Duration
(seconds) |
8 |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
80 |
84 |
| Enemy Defense |
-46 |
-50 |
-54 |
-57 |
-60 |
-62 |
-63 |
-64 |
-66 |
-67 |
-68 |
-69 |
-70 |
-70 |
-71 |
-72 |
-72 |
-72 |
-73 |
-73 |
 |
Critical
Strike
Required Level: 1
Prerequisites: None
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Among the arsenal of techniques
employed by the Amazon warrior is her ability to study opponents
carefully and detect any weaknesses. She can then use these deficiencies
in her adversary to strike at precisely those areas that will cause the
greatest injuries.
Passive Effect: Grants a chance
to do double physical damage with your attacks.
Critical Strike will work with any
weapon. Critical Strike is a very important Amazon skill because it adds
the chance of doing double damage. Since it's passive it can combine
with any of the Amazon's skills. The beauty of Critical Strike is that
is a Passive skill so it is always "active" and it will
combine with additional skills you may use such as Multiple Shot, Pierce
and so on.
Does the Amazon’s Critical Strike
double all of the damage done, or only the base damage done without any
double in elemental attacks?
The rules for what modifiers get applied when are very complex. In
general, all bonus multipliers are added together and then applied (+50%
and +20% = +70%) and then all bonus adds are then applied. Some magic
modifiers affect the base damage of the weapon before the bonus
multipliers - generally the non-elemental ones.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Chance to 2x
Damage % |
16 |
25 |
32 |
38 |
42 |
46 |
49 |
51 |
54 |
56 |
58 |
59 |
61 |
62 |
63 |
65 |
65 |
66 |
67 |
68 |
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Dodge
Required Level: 6
Prerequisites: None
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To anyone familiar with their natural agility, it should came as no
surprise that the training regimen of an Amazon warrior includes
exercises specifically designed to avoid potentially devastating blows
in combat.
Passive Effect: Grants a chance
to move out of the way of a melee attack while standing still.
When Dodging, the Amazon will lean back
in the opposite direction of the attacker.
Dodge will work while attacking.
You probably don't want to put more
than a few points into Dodge. The benefit of additional points drops off
significantly.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Chance to Dodge
Melee % |
18 |
24 |
29 |
34 |
37 |
40 |
42 |
44 |
46 |
47 |
49 |
50 |
51 |
52 |
52 |
54 |
54 |
55 |
55 |
56 |
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Slow
Missiles
Required Level: 12
Prerequisites: Inner Sight [1]
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Through strict martial discipline and
focus, an Amazon warrior can attune herself to her environment and the
dangers around her, allowing her to react to these hazards with
superhuman agility. One aspect of this ability is her knack for avoiding
missile fire. Just as the Amazon must master the bow and javelin, she
must also learn to defend herself from these same weapons. When an
Amazon uses this ability, incoming projectiles appear to move slower
than normal, enabling her to avoid them.
Effect: Slows the missiles of
nearby enemies.
Slow Missiles is a pretty funny spell.
It allows you to run circles around enemy missile weapons and spells.
This is also very useful against Multiple Shot Unique Monsters that are
difficult to avoid. Slow Missiles will also make it easier for other
party members to avoid enemy missiles.
Use Slow Missiles against those pesky
Abyss Knights and Oblivion Knights. If you see fire coming from them,
run up ahead and cast Slow Missiles then retreat. This is very effective
and can allow you to easily dodge their deadly fire.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost: 5 |
|
| Duration
(seconds) |
12 |
18 |
24 |
30 |
36 |
42 |
48 |
54 |
60 |
66 |
72 |
78 |
84 |
90 |
96 |
102 |
108 |
114 |
120 |
126 |
| Radius (yards):
13.3 |
|
| Enemy Ranged
Attacks Slowed 33% |
|
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Avoid
Required Level: 12
Prerequisites: Dodge [6]
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This ability hones the natural
defensive ability of an Amazon. If she stands still, she can predict
incoming missile attacks and elude them before they reach her. Most
Amazon people can do this if all of their thoughts to the task, but only
a warrior trained in this skill can do this even whilst caught unaware.
Passive Effect: Grants a chance
to move out of the way of a missile attack while standing still.
Avoid will work while attacking.
You probably don't want to put more
than a few points into Avoid. The benefit of additional points drops off
significantly.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Chance to Dodge
Missile % |
24 |
31 |
36 |
41 |
45 |
48 |
50 |
52 |
54 |
55 |
57 |
58 |
60 |
61 |
61 |
63 |
63 |
64 |
64 |
65 |
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Penetrate
Required Level: 18
Prerequisites: Critical Strike [1]
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The warriors of the Amazon Islands are
legendary for their ability to strike their mark. Warriors with this
skill are more likely to hit targets.
Passive Effect: Additional
chance to hit.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| % Bonus to Attack
Rating |
35 |
45 |
55 |
65 |
75 |
85 |
95 |
105 |
115 |
125 |
135 |
145 |
155 |
165 |
175 |
185 |
195 |
205 |
215 |
225 |
It's difficult to know how many points
to put into Penetrate. If you're having problems hitting enemies on a
regular basis, put more skill points into Penetrate.
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Decoy
Required Level: 24
Prerequisites: Inner Sight [1], Slow Missiles [12]
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Amazons derive another benefit while
learning to fight in the rainforests of their homeland. They learn,
through misdirection and deception, to fool attacking forces into
thinking there is another Amazon nearby. This subterfuge causes enemies
to waste time and energy hunting down false prey while the Amazon moves
in for the kill.
Effect: Creates a duplicate
image to distract enemies.
Decoy allows you to reduce the amount
of damage you take. When cast, a Decoy will appear where your mouse
pointer was when the spell was cast. The Decoy looks exactly like you
but it does not move. If it is hit a lot, it will sometimes appear to
walk a little bit.
Most monsters will attack the Decoy
instead of you if the Decoy is closer. Cast a Decoy in front of you then
stand behind it. Use it as a Human or Magic shield. In most cases the
monsters will attack the Decoy instead of you, especially when it's
closer. Some monsters have different ideas as to what to attack but even
if all of the monsters don't attack the Decoy, any monsters attacking
the Decoy instead of you is helpful. Many Unique Monsters are not fooled
by Decoys.
Decoy is great from level 24 to 30
before you have a Valkyrie. Use Decoy a lot to help deflect fire. Lead
monsters until they are on one side of you then cast a Decoy and hide
behind it. Decoy is still useful once you get a Valkyrie. The Valkyrie
attracts the fire of some monsters but there are still situations where
Decoy will help out. When there are a lot of dangerous ranged attackers
hitting you, cast a Decoy. The Decoy will absorb some of the fire. Also
use Decoy when there are a lot of monsters that you cannot quickly kill.
Hot key Decoy so you can easily cast
it.
Decoy is a good monster detector. Cast
a Decoy up ahead of you and see if it is hit. If so, you know there are
monsters ahead. Walk up and stand behind the Decoy and use it as cover.
If you are hit while casting Decoy,
your spell casting will be interrupted and the Decoy will not appear. If
you are hit while casting Decoy, cast the Decoy again. With % Mana Steal
items you can quickly recover your Mana.
Sometimes you will cast a Decoy where
it blocks your path. Unlike Minions the Decoy will not move, so either
wait for it to disappear or cast another one to move it out of the way.
Generally 1 point in Decoy is enough.
The Decoy will only last as long as it has Life. Decoys have the same
Life as the casting Amazon. Decoys will be destroyed if they take too
much damage. The duration time for Decoy is only the case if the Decoy
doesn't take enough damage to be killed during that time.
Strafe will fire more Arrows if you
have a Decoy out which is another good reason to use Decoy.
Some players can be fooled by Decoys in
player vs. player battles. Not everyone is aware of this skill.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
19 |
18 |
17 |
16 |
16 |
15 |
14 |
13 |
13 |
12 |
11.5 |
10.7 |
10 |
9.2 |
8.5 |
7.7 |
7 |
6.2 |
5.5 |
4.7 |
| Duration |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
100 |
105 |
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Evade
Required Level: 24
Prerequisites: Dodge [6], Avoid [12]
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A warrior skilled in Dodge and Avoid
may eventually learn this additional ability. Once an Amazon has
sharpened her defensive concentration to this level, she will eventually
be able to dodge blows and other attacks while moving. This skill can
also help keep the Amazon from harm as she moves out of the way of an
exploding siege engine or avoids the wrath of an enraged Sorceress!
Passive Effect: Grants a chance
to escape any attack while moving.
This skill also helps characters evade
Area Effect Spells.
You probably don't want to put more
than a few points into Evade. Some Amazons recommend just one point. The
benefit of additional points drops off significantly.
Evade Lock
The skill when successful will lock you in a dodging motion. This has
the potential to stop you in your tracks when you are trying to run
away. If monsters hit you while you are stopped you may die. Usually
this is not a problem.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Chance to Dodge
Any Attack% |
18 |
24 |
29 |
34 |
37 |
40 |
42 |
44 |
46 |
47 |
49 |
50 |
51 |
52 |
52 |
54 |
54 |
55 |
55 |
56 |
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Valkyrie
Required Level: 30
Prerequisites: Inner Sight [1], Dodge [6], Slow Missiles
[12], Avoid [12], Decoy [24], Evade [24]
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When a warrior has proven her devotion
to Athulua through her brave deeds and exceptional skill in battle, the
Goddess shows her favor by granting a spiritual emissary to aid the
Amazon. These emissaries of Athulua are called Valkyrie, and they are
the spirits of the greatest heroes from the Amazon people. The power to
summon a Valkyrie is the greatest honor that an Amazon warrior can
receive. It is believed this gift is a sign that your place beside the
Goddess is assured when you pass from this world-perhaps even as a
Valkyrie.
Effect: Summons a powerful
Valkyrie warrior to fight by your side.
A Valkyrie is much more powerful than a
Hireling and you can create one whenever you have enough mana. You can
only have one Valkyrie at a time. Valkyries have a glow about them so
it's easy to pick them out. Their attack is a Melee Spear attack.
Valkyries can have other abilities as the result of the magic spears and
armor they receive when they are created. These items are level 25 plus
3 per level. This means that they could potentially have almost any
ability normally attached to a spear or armor.
Valkyries work very well with Ranged
Amazon attacks such as Javelin, Bow, and Crossbows. A Valkyrie is great
to use because like a Hireling, they will attract Melee Monsters which
will reduce the number of Monsters that are directly attacking you. The
Valkyrie will also draw fire from ranged Monsters which further reduce
the amount of damage you're taking at one time. Valkyries are very
powerful and become more powerful as you spend more skill points.
Valkyries can also take advantage of Paladin Auras or any other
beneficial party member skill or spell.
You can Heal the Valkyrie via a Town
Healer, a Paladin's Prayer Aura or you can simply cast a new Valkyrie.
Don't be afraid to recast your Valkyrie
to reposition her closer to the enemy. With % Mana Steal items, you can
quickly recover the Mana.
Combine Valkyrie with Decoy to reduce
the amount of damage you take.
Can you list more statistics on the
Valkyrie?
We will list more information if we find it. Generally the Defense and
the Damage of the Valkyrie depends on what armor and weapons she gets
when she is spawned so it is somewhat random.
Valkyrie Life
Valkyrie Life is higher than shown below on Nightmare, and again on Hell
Difficulty Levels.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Mana Cost |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
61 |
65 |
69 |
73 |
77 |
81 |
85 |
89 |
93 |
97 |
101 |
| Hit
Points |
362 |
422 |
483 |
543 |
604 |
664 |
724 |
785 |
845 |
906 |
966 |
1026 |
1087 |
1147 |
1208 |
1268 |
1328 |
1389 |
1449 |
1510 |
| % Damage |
|
20 |
40 |
60 |
80 |
100 |
120 |
140 |
160 |
180 |
200 |
220 |
240 |
260 |
280 |
300 |
320 |
340 |
360 |
380 |
| %
Attack |
|
5 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
| % Defense Bonus |
|
5 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
70 |
75 |
80 |
85 |
90 |
95 |
 |
Pierce
Required Level: 30
Prerequisites: Critical Strike [1], Penetrate [18]
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After long hours of training, an Amazon
warrior's bow arm can develop tremendous amounts of strength. With this
strength, and some additional training, the Amazon is able to maximize
the power of her bow, enabling her to penetrate multiple targets with a
single arrow.
Passive Effect: A chance that
your missile will continue through its victim.
This is a very powerful passive skill
since it affects any and all missile weapons you employ a chance to
damage, pass through, and then damage another creature. When using a
Plague Javelin or enchanted Arrow, this can be especially devastating.
Also, consider the damage potential if you are using the Strafe skill.
Some recommend maximizing this skill at
20, however the benefit of additional points drops off significantly.
You can decide how many points are enough for you. If you cannot think
of a better skill or spell to spend a point into, spend it on Pierce.
Lead monsters into a line so you can
take full advantage of Pierce.
| Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
| Chance Missiles
Pass through Target % |
23 |
34 |
42 |
49 |
55 |
59 |
63 |
65 |
69 |
71 |
73 |
75 |
77 |
79 |
80 |
82 |
82 |
83 |
84 |
85 |
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